We’re getting ready to announce official submission guidelines / location for the Community Map Contest. In the coming week or so we’re going to be letting you know where you can go to officially sign-up and submit your Custom Community Map on the PC. It will also have a list of all official prizing that the winning map will walk away with. We’ve secured some nice prizes so I’m anxious to get this thing kicked off and a winner announced.
I should also have some official news for you on the status of the potential map pack release on the PC along with the Community Map Contest news. So expect that news in the near future as well.
I know a lot of you use the IW forums to keep track of the contest as well as new maps being posted on there, and we’re aware it is currently down. The Activision server used to host our forums is having some problems and they’re working on getting it back up and running. Meanwhile we’ve been working on getting a new Infinity Ward website and dedicated forum built which will replace our current one and become the source for all official news and activity. That’s several months down the road though, but just wanted to let you know something better (forum wise) is in the works.
Posted by JB on Sunday, April 20 @ 10:01:33 MDT (1769 reads)
KV Map Converter v2 Beta2 released Using this new version of my Map Converter you can easily convert the geometry from nearly all Source-Engine maps to Call of Duty 4 maps! (eg. CS:S, HL2, HL2DM, DOD:S, ...)
The tool comes with a detailed tutorial: From extracting CSS maps to the conversion to the import into the Radiant.
The interface is available in English, German and Netherlands; the tutorial in English and German.
Read the full story and the change log here.
You can get the file here.
Just had to throw this out there. Looks like a pretty cool mapping utility.
Posted by JB on Wednesday, April 09 @ 18:14:43 MDT (2165 reads)
"On the PC side of things the Patch is in queue to finish internal QA for release. The Community Mapping Content has come to an end and we’ll be putting out an open call for all the maps you guys have created to be submitted as well as releasing details on the prizing and how the winning maps may be showing up. We have some awesome prizing I’m anxious to finalize and announce to you guys. I’ve been keeping tabs on the Beta / Released maps in the Mapping forums on Infinityward.com and there are some great ones."
Read the full blog at the link above, I'm sure glad we're in there somewhere.
Posted by JB on Sunday, April 06 @ 16:05:00 MDT (1841 reads)
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Video from the four maps Infinity Ward plans to release for Call of Duty 4 have been released on the web. Head on over to comrade Pruitt's site to check out the other three videos. Warning. Videos are loud. Turn down speakers. More details on upcoming releases.
Game of Year Edition on April 3, 2008
GoYE includes token for map pack
800MS points ($10) to download for Xbox 360
Rumor mill says PC will get maps for free (PC 1, Xbox 0)
You'll need to scroll down a bit to get to the story and video.
Or you can click the title at the top to go right to the posting.
Posted by JB on Tuesday, March 25 @ 17:50:15 MDT (1921 reads)
Filefront on map pack release
Infinity Ward Chimes in
on Upcoming Call of Duty 4
Map Pack Console and
News from FileFront
Posted by Jonathan on Tuesday, March 25th, 2008 at 1:45 am under Sony, Games Industry, Call of Duty, Microsoft, Game Consoles, Game Platforms, Games, Computer, Game Companies
Infinity Ward has revealed a few new details about the upcoming Variety Map Pack for Call of Duty 4. The map pack has just been sent off to Microsoft for certification, and should be released on Xbox Live on April 3rd or 4th. PS3 owners should be getting the DLC about 3 weeks later, and as for PC users, well:
Right now plans for the PC version are unannounced but we are working to bring PC users the same content in the future, however logistics are being worked out on how to make that happen.
Oh yay, once again us PC gamers are being left out in the cold for much longer than everyone else. Let’s just hope that “logisitics” doesn’t translate to “paying for stuff that other people have had for over a month.”
Posted by JB on Tuesday, March 25 @ 03:22:57 MDT (1782 reads)
Gamespot news COD4 GOTY
Call Of Duty 4
Game Of The Year
edition confirmed for US
News from Gamespot.com
Rerelease of Activision and Infinity Ward's lionized FPS ships out to retail on April 3 for the Xbox 360; Variety Map Pack adding four new multiplayer maps packed in or $10 on XBL.
By Tom Magrino, GameSpot
Posted Mar 19, 2008 5:37 pm PT
Ever since its initial deployment during the first part of November, Call of Duty 4: Modern Warfare from Activision and Infinity Ward has been peerless in the sales charts, wresting control of the top slot away from Microsoft and Bungie's Halo 3 and never looking back. With Activision claiming the crown of best-selling game of 2007 for COD4, the publisher will be stop-lossing the modern-day shooter for another tour with Call of Duty 4: Modern Warfare - Game of the Year Edition, scheduled for release for the Xbox 360 on April 3.
I know most of us don't care about the XBox version but what the hey, the news about the sales records was worth it.
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Posted by JB on Saturday, February 23 @ 06:27:42 MST (1928 reads)
HoB Domination for CoD4/MW
Heat of Battle,
the ORIGINAL Domination for CoD
Public Beta Release!
Heat of Battle, the ORIGINAL Domination game type for Call of Duty announces the release of the beta for COD4:MW. Visit www.HeatofBattle.net for more information!
Heat of Battle Beta Features · Control points require multiple teammates to capture, encouraging team play and squad tactics. · The number of teammates required changes dynamically as the server population changes · The round ends upon the capture of all objectives- a real war isn’t won or lost on points, it is won by accomplishing the mission. · Health regeneration removed, encouraging tactical play · Team members spawn in waves, encouraging team play · No Crosshairs · Players will be able to build their ranks and use perks as in standard Call of Duty 4 (all players will start at rank 1 in the mod)
future features · Exploring the options for static spawns and spawn protections ·Custom designed maps, specifically built for Heat of Battle Play ·Tweaking perks to build a realistic game type that continues to be an enjoyable experience for all players ·Tweaking rewards (UAV, Airstrikes, Choppers) to best fit within the mod ·Classic HOB features that players have come to love - dropped gun when hit in the hand, fall to prone when hit in the leg · And much More!
Heat of Battle (HoB) first reared it's head just before Christmas 2003, and was the very first total conversion mod for CoD, bringing with it many innovative ideas. Many of those ideas have now not just been incorporated into other mods, but also into the game itself. Since the first release, HoB has evolved and taken on new dimensions, with added gameplay and built-in admin functionality, even being converted to work with the Call of Duty expansion pack, United Offensive. Now we are preparing to launch HoB4:MW after a succesful alpha test just last weekend. What we are doing is taking the Domination gametype (which is essentially the same as the original HoB) and adding to it. For now, we have made very basic changes to encourage teamplay. Instead of being able to to capture a control point on your own, you will require at least one teammate to assist you. This will NOT speed up the capturing, and it means that other teammates will have to be around to offer protecton to those capturing. This will have the intial affect of slowing down the gameplay a bit, making it more tactical than before. As more players join the server, the number of players required to be in the capture zone to cap the location will increase, and an icon will appear at the zone when you enter it, telling you how many players are needed. Unlike Domination, when all zones are captured by one team the round will end, and they will be declared the winners of that round. Next weekend (16th/17th February), we alpha test again and if successful, will be launching a beta version.
Posted by JB on Wednesday, February 13 @ 17:03:40 MST (1990 reads)